Writing map
Product notes
5 pieces on what changed, why it changed, and how the product is shaped.
Writing map
5 pieces on what changed, why it changed, and how the product is shaped.
Reproducible paths
2 guides for setup, asset workflows, and engine handoff.
Boundary
Daily notes track motion. Guides preserve the reusable decisions.
Start here
Product note · JUL 14 · 2026
Game and Light run a shorter cascade and cost less. Hero keeps the full high-detail path. Re-export LODs stay within the tier you generated.
Our mesh API now returns sharper geometry and cleaner topology in one call. Send an image, get a textured GLB you can drop into your scene.
We rebuilt the upload path. Files now travel directly between your browser and storage, and the progress bar finally tells the truth.
Get NIUA wired into Claude, Cursor, or any MCP client in about two minutes. Add the connector URL, sign in, and your agent generates assets.
Every NIUA call has a dollar price you can see before you make it. No tokens, no credits, no math. We just made the catalog easier to scan.
Two API calls: one image, one mesh. End up with a textured GLB you can drop into Unity or Unreal. Props don't need rigging, which is exactly why they're the best place to start with generated 3D.
Asset generation for game developers. Every modality your characters, environments, and scenes need, behind one API, billed in real cents, no lock-in.